Whenever a major honors show draws close, one notices a demand for introducing additional classifications to honor underappreciated efforts and delight the passions of enthusiasts dedicated to specific genres.
Another commentator previously argued advocating for terror-themed awards. It would be amazing. So would tabletop games, which is someone's personal cause. However, I must insist when I prioritize because like all single-minded supporters, I possess a compelling case for why my demand stands as crucial and important of all. Here's the proposal: It's essential to create an award type for logic-based games.
Organizing Gaming Categories
Organizing artistic expressions defies precise measurement; it’s very subjective, and inevitably generate discussions resulting in unclear classifications. This explains why movie academies steer clear of genre categories. But it is an essential concession in the world of video games, that demonstrate such variety they barely qualify a single creative category.
For comprehensive acknowledgment of gaming accomplishments to gain proper attention, while allowing diverse titles to receive proper recognition, genre categories are essential.
Present Award Structure
Leading game ceremonies offer these genre categories for Action, Adventure-action titles, Role-Playing, Combat games, Sim/Strategy, and Sports/Racing games. Together, these classifications effectively encompass many game types, and you can find room for most games within them.
Not so for logic-based experiences. There’s simply nowhere to accommodate them. Think about these this year’s best games, each quite distinct: building puzzles in a particular game, the pulse-pounding block-matching from another release, and the sweetly sociological logic puzzles from additional release. Which classification works within current classifications? Unfortunately, nowhere.
Acknowledgment Issues
Many instances occur of brilliant puzzle games launched regularly that have no home at major award shows, unless they happen to qualify award groups including Mobile Game, VR/AR Game, or the extremely competitive independent game categories.
- An iconic brain-teaser wasn’t nominated in any category during that awards season
- Another creative title missed out in 2019
- Well-received sorting experience was overlooked that year
- Just some puzzle games barely qualified for small studio or handheld classifications
Value of Brain-Teasers
These are often modest productions, but the art in brain-teasers holds tremendous importance. Famous handheld logic titles stand as most popular titles in the world and have been for many years.
The legendary block-stacking game competes with well-known building titles for the title of best-selling game of all time; it’s also in the running for top gaming experience. Logic titles represent cornerstones within interactive entertainment, while interacting across multiple categories.
The Solution and Justification
Puzzle games wouldn’t have such difficulty. You could fill multiple candidates interesting, varied, worthy titles annually without trouble — actually, with challenge, since numerous excellent numerous deserving experiences.
Restating the point, these represent titles that otherwise have no home during prominent ceremonies. Puzzle game makers operate at the hard edge game development, creating some of the purest expressions of gaming itself. Comparable to movie stunt professionals, they merit acknowledgment. Don't make them wait 35 years.